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DEVELOPER · GOOGLE PLAY

SY Iqbal: app revenue & downloads

SY Iqbal publishes 13 apps on Google Play, 13 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
13Google Play
Modeled portfolio sum, revenue
$11.3K – $113.9KSum of 13 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
345.1K – 1.7MSum of 13 apps' 80% bands

Top SY Iqbal apps by modeled revenue

Top 10 SY Iqbal apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Spider Rope Hero City DefenseSY IqbalGoogle PlayRole Playing$11.3K – $53.9K (Sep 29 – Oct 29, 2026)< 5K (Sep 29 – Oct 29, 2026)Details
2Gangster Crime Miami Mafia SimSY IqbalGoogle PlaySimulation< $5K101.9K – 477.5KDetails
3I AM FighterSY IqbalGoogle PlayAction< $5K60.5K – 283.5KDetails
4Bus Driving Simulator 2026SY IqbalGoogle PlaySimulation< $5K81.3K – 381.3KDetails
5Train Driving Simulator 2026SY IqbalGoogle PlaySimulation< $5K68.7K – 321.8KDetails
6Monster Train Choo Choo SpiderSY IqbalGoogle PlayAction< $5K32.8K – 161.2KDetails
7Emberbound: Dragon Island RPGSY IqbalGoogle PlayStrategy< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
8City Bus Driving SimulatorSY IqbalGoogle PlaySimulation< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
9FPS Shooting Critical StrikeSY IqbalGoogle PlayAction< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
10Paint Challenge: Hide and SeekSY IqbalGoogle PlayRacing< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not SY Iqbal's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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