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DEVELOPER · GOOGLE PLAY

Prop studio: app revenue & downloads

Prop studio publishes 14 apps on Google Play, 14 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
14Google Play
Modeled portfolio sum, revenue
$0 – $70KSum of 14 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
873.6K – 4.1MSum of 14 apps' 80% bands

Top Prop studio apps by modeled revenue

Top 10 Prop studio apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Color Call Theme, Call ScreenProp studioGoogle PlayPersonalization< $5K33.7K – 165.9KDetails
2Show Wifi Password: Wifi ListProp studioGoogle PlayPersonalization< $5K64.5K – 302.3KDetails
3AI Photo Enhancer and RemoverProp studioGoogle PlayPersonalization< $5K73K – 342.2KDetails
4GPS Camera with Time StampProp studioGoogle PlayPhotography< $5K24.8K – 121.7KDetails
5File Recovery, Photo RecoveryProp studioGoogle PlayTools< $5K93.2K – 436.8KDetails
6Gene Ask: AI Chatbot AssistantProp studioGoogle PlayProductivity< $5K332.7K – 1.6MDetails
7Battery Charging Animation ArtProp studioGoogle PlayPersonalization< $5K115K – 538.8KDetails
8QR Code Scanner- QR GeneratorProp studioGoogle PlayTools< $5K24.4K – 120.1KDetails
9GPS Tracker & Phone LocatorProp studioGoogle PlayMaps & Navigation< $5K (Sep 29 – Oct 29, 2026)< 5K (Sep 29 – Oct 29, 2026)Details
10Message & All File RecoveryProp studioGoogle PlayTools< $5K112.3K – 526.5KDetails

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not Prop studio's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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