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DEVELOPER · GOOGLE PLAY

PT. Cerebrum Edukanesia Nusantara: app revenue & downloads

PT. Cerebrum Edukanesia Nusantara publishes 22 apps on Google Play, 22 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Sep 24 – Oct 24, 2026Updated Store data as of

Apps published
22Google Play
Modeled portfolio sum, revenue
$0 – $110KSum of 22 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
106.8K – 460.9KSum of 22 apps' 80% bands

Top PT. Cerebrum Edukanesia Nusantara apps by modeled revenue

Top 10 PT. Cerebrum Edukanesia Nusantara apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Cerebrum: Bimbel UTBK SNBT TKAPT. Cerebrum Edukanesia NusantaraGoogle PlayEducation< $5K (period ending Oct 17, 2026)18.1K – 89.1K (period ending Oct 17, 2026)Details
2JadiASN - Bimbel CPNS 2026PT. Cerebrum Edukanesia NusantaraGoogle PlayEducation< $5K11.5K – 56.8KDetails
3JadiBUMN - Bimbel BUMN 2026PT. Cerebrum Edukanesia NusantaraGoogle PlayEducation< $5K6.7K – 20.1KDetails
4JadiPPPK - Bimbel PPPK 2026PT. Cerebrum Edukanesia NusantaraGoogle PlayEducation< $5K8.1K – 40.1KDetails
5JadiPOLISI - Bimbel POLRI No.1PT. Cerebrum Edukanesia NusantaraGoogle PlayEducation< $5K7.2K – 35.5KDetails
6JadiSekdin: Bimbel SekdinPT. Cerebrum Edukanesia NusantaraGoogle PlayEducation< $5K5.5K – 27KDetails
7JadiPRAJURIT - Bimbel TNI No.1PT. Cerebrum Edukanesia NusantaraGoogle PlayEducation< $5K< 5KDetails
8JadiPCPM - Bimbel PCPM BIPT. Cerebrum Edukanesia NusantaraGoogle PlayEducation< $5K5.2K – 15.5KDetails
9JadiOJK - Bimbel OJK 2026PT. Cerebrum Edukanesia NusantaraGoogle PlayEducation< $5K5.1K – 15.3KDetails
10JadiPPG - Bimbel PPG 2026PT. Cerebrum Edukanesia NusantaraGoogle PlayEducation< $5K5.6K – 16.9KDetails

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not PT. Cerebrum Edukanesia Nusantara's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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