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DEVELOPER · GOOGLE PLAY

Mobile_V5: app revenue & downloads

Mobile_V5 publishes 26 apps on Google Play, 26 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
26Google Play
Modeled portfolio sum, revenue
$0 – $130KSum of 26 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
2.1M – 9.7MSum of 26 apps' 80% bands

Top Mobile_V5 apps by modeled revenue

Top 10 Mobile_V5 apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Music Player - Audio PlayerMobile_V5Google PlayMusic & Audio< $5K (Sep 24 – Oct 24, 2026)225.2K – 1.1M (Sep 24 – Oct 24, 2026)Details
2HD Camera for AndroidMobile_V5Google PlayPhotography< $5K (Sep 24 – Oct 24, 2026)339.2K – 1.6M (Sep 24 – Oct 24, 2026)Details
3Photo Gallery - Album, VaultMobile_V5Google PlayPhotography< $5K (Sep 24 – Oct 24, 2026)201.1K – 942.4K (Sep 24 – Oct 24, 2026)Details
4Gallery- Photo Gallery & AlbumMobile_V5Google PlayPhotography< $5K233.2K – 1.1MDetails
5Web Browser & ExplorerMobile_V5Google PlayCommunication< $5K (Sep 24 – Oct 24, 2026)12.2K – 59.8K (Sep 24 – Oct 24, 2026)Details
6Music player- bass boost,musicMobile_V5Google PlayMusic & Audio< $5K (Sep 24 – Oct 24, 2026)25.6K – 125.8K (Sep 24 – Oct 24, 2026)Details
7Ringtone Maker & MP3 CutterMobile_V5Google PlayMusic & Audio< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
8Music Player With EqualizerMobile_V5Google PlayMusic & Audio< $5K (Sep 24 – Oct 24, 2026)20.6K – 101.1K (Sep 24 – Oct 24, 2026)Details
9QR Scanner & Barcode ScannerMobile_V5Google PlayTools< $5K (Sep 24 – Oct 24, 2026)18.7K – 91.8K (Sep 24 – Oct 24, 2026)Details
10NotesMobile_V5Google PlayTools< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not Mobile_V5's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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