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DEVELOPER · GOOGLE PLAY

Manta Beat Studio: app revenue & downloads

Manta Beat Studio publishes 11 apps on Google Play, 11 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 2 – Nov 1, 2026Updated Store data as of

Apps published
11Google Play
Modeled portfolio sum, revenue
$18.1K – $126.5KSum of 11 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
64.6K – 342.8KSum of 11 apps' 80% bands

Top Manta Beat Studio apps by modeled revenue

Top 10 Manta Beat Studio apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Gourmet MatchManta Beat StudioGoogle PlayCasual$7K – $33.6K (Oct 1 – Oct 31, 2026)< 5K (Oct 1 – Oct 31, 2026)Details
2Nurse Rush:Hospital GameManta Beat StudioGoogle PlaySimulation$5.9K – $28.1K (Oct 1 – Oct 31, 2026)10.9K – 53.7K (Oct 1 – Oct 31, 2026)Details
3Happy Kitchen DashManta Beat StudioGoogle PlaySimulation$5.2K – $24.8K (Oct 1 – Oct 31, 2026)11.3K – 55.3K (Oct 1 – Oct 31, 2026)Details
4Cooking Master:Restaurant GameManta Beat StudioGoogle PlayArcade< $5K (Sep 24 – Oct 24, 2026)10.8K – 53K (Sep 24 – Oct 24, 2026)Details
5Restaurant Cooking ChefManta Beat StudioGoogle PlayArcade< $5K (Sep 24 – Oct 24, 2026)12.3K – 60.3K (Sep 24 – Oct 24, 2026)Details
6Cooking Master:Kitchen GameManta Beat StudioGoogle PlayCasual< $5K (Oct 1 – Oct 31, 2026)9.1K – 44.5K (Oct 1 – Oct 31, 2026)Details
7Hospital Story:Clinic GameManta Beat StudioGoogle PlaySimulation< $5K (Oct 1 – Oct 31, 2026)10.3K – 50.9K (Oct 1 – Oct 31, 2026)Details
8Garden MatchManta Beat StudioGoogle PlayCasual< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
9Nurse Rush:Hospital StoryManta Beat StudioGoogle PlayCasual< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
10Grill Match Sort:Food GameManta Beat StudioGoogle PlayCasual< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not Manta Beat Studio's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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