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DEVELOPER · GOOGLE PLAY

Lumi Games: app revenue & downloads

Lumi Games publishes 12 apps on Google Play, 12 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
12Google Play
Modeled portfolio sum, revenue
$82.5K – $482.3KSum of 12 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
2.1M – 8.5MSum of 12 apps' 80% bands

Top Lumi Games apps by modeled revenue

Top 10 Lumi Games apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Bus Fever Party!Lumi GamesGoogle PlayCasual$82.5K – $427.3K1.8M – 7.1MDetails
2Color Ball Game - Sort PuzLumi GamesGoogle PlayPuzzle< $5K93.3K – 437.5KDetails
3Nut Color Game - Sort Puz 3DLumi GamesGoogle PlayCasual< $5K73.4K – 344KDetails
4Bubble Relax: Pop ShooterLumi GamesGoogle PlayCasual< $5K13.3K – 65.4KDetails
5Flora Mahjong: Match PuzzleLumi GamesGoogle PlayCasual< $5K20K – 98.5KDetails
6Solitaire -Classic Card LegendLumi GamesGoogle PlayPuzzle< $5K9.9K – 48.8KDetails
7Wood Master: Screw PuzzleLumi GamesGoogle PlayPuzzle< $5K18.3K – 89.9KDetails
8Link Craze: Color Dots PuzzleLumi GamesGoogle PlayCasual< $5K25.5K – 125.4KDetails
9Juicy Block Puzzle: Color SortLumi GamesGoogle PlayCasual< $5K6.1K – 18.3KDetails
10Spidux Spider Solitaire - CardLumi GamesGoogle PlayCasual< $5K7.4K – 36.3KDetails

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not Lumi Games's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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