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DEVELOPER · GOOGLE PLAY

LifeTools Studio: app revenue & downloads

LifeTools Studio publishes 8 apps on Google Play, 8 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
8Google Play
Modeled portfolio sum, revenue
$17K – $116.3KSum of 8 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
163.2K – 789.8KSum of 8 apps' 80% bands

Top LifeTools Studio apps by modeled revenue

Top 10 LifeTools Studio apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1TV Cast for ChromecastLifeTools StudioGoogle PlayTools$17K – $81.3K68.2K – 319.5KDetails
2Mobile Hotspot: WiFi SharingLifeTools StudioGoogle PlayTools< $5K29.3K – 144.2KDetails
3Screen Mirroring & Cast to TVLifeTools StudioGoogle PlayTools< $5K51.6K – 241.7KDetails
4Authenticator App: 2FA & MFALifeTools StudioGoogle PlayProductivity< $5K8.1K – 39.6KDetails
5Smart Printer - Print & ScanLifeTools StudioGoogle PlayProductivity< $5K (Sep 21 – Oct 21, 2026)< 5K (Sep 21 – Oct 21, 2026)Details
6AI Translator - Live TranslateLifeTools StudioGoogle PlayProductivity< $5K6.1K – 29.9KDetails
7Digital Compass: GPS & MapLifeTools StudioGoogle PlayTools< $5K (Sep 21 – Oct 21, 2026)< 5K (Sep 21 – Oct 21, 2026)Details
8PDF Scanner | Photo to PDFLifeTools StudioGoogle PlayProductivity< $5K (Sep 26 – Oct 26, 2026)< 5K (Sep 26 – Oct 26, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not LifeTools Studio's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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