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DEVELOPER · GOOGLE PLAY

KT Corporation: app revenue & downloads

KT Corporation publishes 35 apps on Google Play, 35 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Sep 24 – Oct 24, 2026Updated Store data as of

Apps published
35Google Play
Modeled portfolio sum, revenue
$0 – $175KSum of 35 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
103.8K – 650.2KSum of 35 apps' 80% bands

Top KT Corporation apps by modeled revenue

Top 10 KT Corporation apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1마이케이티KT CorporationGoogle PlayLifestyle< $5K21.4K – 105.3KDetails
2PASS by KT - 인증을 넘어 일상으로 PASSKT CorporationGoogle PlayLifestyle< $5K30.6K – 150.4KDetails
3KT 패밀리박스KT CorporationGoogle PlayLifestyle< $5K5.6K – 27.4KDetails
4KT 멤버십KT CorporationGoogle PlayLifestyle< $5K12.1K – 59.3KDetails
5Y박스 - 데이터 혜택, 쇼핑, 음악이 한곳에KT CorporationGoogle PlayLifestyle< $5K4.7K – 23.1KDetails
6KT 금융유심관리KT CorporationGoogle PlayFinance< $5K22.3K – 109.8KDetails
7스마트벨링KT CorporationGoogle PlayLifestyle< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
8KT 기가지니KT CorporationGoogle PlayLifestyle< $5K7.1K – 35KDetails
9KT 스팸차단KT CorporationGoogle PlayCommunication< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
10KT 안심박스KT CorporationGoogle PlayLifestyle< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not KT Corporation's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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