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DEVELOPER · GOOGLE PLAY

KONAMI: app revenue & downloads

KONAMI publishes 35 apps on Google Play, 35 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
35Google Play
Modeled portfolio sum, revenue
$6M – $36.7MSum of 35 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
2.6M – 10.7MSum of 35 apps' 80% bands

Top KONAMI apps by modeled revenue

Top 10 KONAMI apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1eFootball™KONAMIGoogle PlaySports$3.3M – $20.4M (Sep 24 – Oct 24, 2026)2.3M – 9.2M (Sep 24 – Oct 24, 2026)Details
2Yu-Gi-Oh! Duel LinksKONAMIGoogle PlayCard$765K – $4.8M (Sep 24 – Oct 24, 2026)40.3K – 198.2K (Sep 24 – Oct 24, 2026)Details
3プロ野球スピリッツAKONAMIGoogle PlaySports$506K – $3.2M (Sep 24 – Oct 24, 2026)14K – 68.6K (Sep 24 – Oct 24, 2026)Details
4Yu-Gi-Oh! Master DuelKONAMIGoogle PlayCard$424.3K – $2.7M (Sep 24 – Oct 24, 2026)35.1K – 172.7K (Sep 24 – Oct 24, 2026)Details
5幻想水滸伝 STAR LEAPKONAMIGoogle PlayRole Playing$371.7K – $2.3M23.1K – 113.7KDetails
6eFootball™  CHAMPION SQUADSKONAMIGoogle PlaySports$278.8K – $1.4M (Sep 24 – Oct 24, 2026)139.4K – 653.6K (Sep 24 – Oct 24, 2026)Details
7MAH-JONG FIGHT CLUB SpKONAMIGoogle PlayCasino$111.8K – $578.9K (Sep 24 – Oct 24, 2026)4.1K – 12.3K (Sep 24 – Oct 24, 2026)Details
8コナステ メダルコーナー | コナミのメダルゲームが遊べるKONAMIGoogle PlayCasino$103.9K – $537.7K6.7K – 20.2KDetails
9コナステ |コナミの 麻雀 クイズ ビンゴ 競馬 等が遊べるKONAMIGoogle PlayCasino$44.9K – $215.1K (Sep 24 – Oct 24, 2026)< 5K (Sep 24 – Oct 24, 2026)Details
10JリーグクラブチャンピオンシップKONAMIGoogle PlaySports$30.9K – $147.7K (Sep 24 – Oct 24, 2026)< 5K (Sep 24 – Oct 24, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not KONAMI's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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