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DEVELOPER · GOOGLE PLAY

JoyPop Games: app revenue & downloads

JoyPop Games publishes 16 apps on Google Play, 16 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
16Google Play
Modeled portfolio sum, revenue
$0 – $80KSum of 16 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
1.4M – 5.9MSum of 16 apps' 80% bands

Top JoyPop Games apps by modeled revenue

Top 10 JoyPop Games apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Arrow Way: Tap Away PuzzleJoyPop GamesGoogle PlayTrivia< $5K39.3K – 193.3KDetails
2Makeup Carnival:Dress UpJoyPop GamesGoogle PlayCasual< $5K397.6K – 1.9MDetails
3Beat Tiles 2: Piano MasterJoyPop GamesGoogle PlayMusic< $5K91.5K – 428.8KDetails
4ایک لکیر پہیلی: مزے دار کھیلJoyPop GamesGoogle PlayTrivia< $5K701.2K – 2.8MDetails
5Pack Hero: Pet CollectorJoyPop GamesGoogle PlayCasual< $5K13.3K – 65.5KDetails
6Car Jam: No-wifi GamesJoyPop GamesGoogle PlayCasual< $5K37.1K – 182.3KDetails
7One Line Puzzle: Draw & RelaxJoyPop GamesGoogle PlayCasual< $5K9.3K – 46KDetails
8Coloring Games: Paint & RelaxJoyPop GamesGoogle PlayCasual< $5K19K – 93.6KDetails
9Art Jigsaw: Relax PuzzleJoyPop GamesGoogle PlayCasual< $5K10.7K – 52.4KDetails
10Brain Puzzle: Meme ChallengeJoyPop GamesGoogle PlayCasual< $5K22.5K – 110.9KDetails

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not JoyPop Games's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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