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DEVELOPER · GOOGLE PLAY

CozyTap Studio: app revenue & downloads

CozyTap Studio publishes 8 apps on Google Play, 8 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
8Google Play
Modeled portfolio sum, revenue
$0 – $40KSum of 8 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
611.6K – 2.9MSum of 8 apps' 80% bands

Top CozyTap Studio apps by modeled revenue

Top 10 CozyTap Studio apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Doll Dress Up: Fashion StarCozyTap StudioGoogle PlayCasual< $5K239.4K – 1.1MDetails
2Skincare ASMR: Makeover GamesCozyTap StudioGoogle PlayCasual< $5K61.4K – 287.8KDetails
3I Am DinoCozyTap StudioGoogle PlaySimulation< $5K286.3K – 1.3MDetails
4Dumpling Blindbox:Mystery ASMRCozyTap StudioGoogle PlayCasual< $5K18.5K – 91KDetails
5Halloween Smash: Physics BlastCozyTap StudioGoogle PlayPuzzle< $5K5.9K – 17.8KDetails
6Puppydoku! Sudoku Brain MasterCozyTap StudioGoogle PlayPuzzle< $5K (Sep 24 – Oct 24, 2026)< 5K (Sep 24 – Oct 24, 2026)Details
7Mini Halloween: Tricky GamesCozyTap StudioGoogle PlayCasual< $5K (period ending Oct 19, 2026)< 5K (period ending Oct 19, 2026)Details
8Fruity Loop: Color SortCozyTap StudioGoogle PlayPuzzle< $5K (Sep 21 – Oct 21, 2026)< 5K (Sep 21 – Oct 21, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not CozyTap Studio's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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