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DEVELOPER · GOOGLE PLAY

Century Games Innovation Pte. Ltd.: app revenue & downloads

Century Games Innovation Pte. Ltd. publishes 7 apps on Google Play, 7 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
7Google Play
Modeled portfolio sum, revenue
$3M – $18.3MSum of 7 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
1.7M – 7.2MSum of 7 apps' 80% bands

Top Century Games Innovation Pte. Ltd. apps by modeled revenue

Top 10 Century Games Innovation Pte. Ltd. apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1LordrushCentury Games Innovation Pte. Ltd.Google PlayStrategy$1M – $6.4M464.5K – 1.9MDetails
2Top ForceCentury Games Innovation Pte. Ltd.Google PlayStrategy$653.1K – $4.1M458.5K – 1.8MDetails
3Hotel Legacy: Merge GameCentury Games Innovation Pte. Ltd.Google PlayCasual$480.7K – $3M243.6K – 1.1MDetails
4Family Farm MergeCentury Games Innovation Pte. Ltd.Google PlayPuzzle$400.5K – $2.1M291.2K – 1.4MDetails
5Just Desserts: Revenge & MergeCentury Games Innovation Pte. Ltd.Google PlayCasual$374.2K – $2.3M175.6K – 823KDetails
6Frozen Manor: Merge MysteryCentury Games Innovation Pte. Ltd.Google PlayPuzzle$33.2K – $159K17.6K – 86.6KDetails
7Family Tales: Merge & DesignCentury Games Innovation Pte. Ltd.Google PlayPuzzle$29K – $138.9K19.1K – 93.9KDetails

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not Century Games Innovation Pte. Ltd.'s company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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