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DEVELOPER · GOOGLE PLAY

Brain Vault: app revenue & downloads

Brain Vault publishes 72 apps on Google Play, 72 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Sep 24 – Oct 24, 2026Updated Store data as of

Apps published
72Google Play
Modeled portfolio sum, revenue
$0 – $360KSum of 72 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
162.6K – 1.1MSum of 72 apps' 80% bands

Top Brain Vault apps by modeled revenue

Top 10 Brain Vault apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Photo Recovery-Restore photosBrain VaultGoogle PlayTools< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
2Experiment Z - ZombieBrain VaultGoogle PlayAction< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
3Brain TrainingBrain VaultGoogle PlayPuzzle< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
4Zuzu - Sound & Music EffectsBrain VaultGoogle PlayMusic & Audio< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
5MTB DownHill: MultiplayerBrain VaultGoogle PlaySimulation< $5K29.6K – 145.8KDetails
6Truck Simulator OffRoad 4Brain VaultGoogle PlaySimulation< $5K24.2K – 118.9KDetails
7Color By Number For AdultsBrain VaultGoogle PlayEntertainment< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
8Champion Soccer Star: Cup GameBrain VaultGoogle PlaySports< $5K (period ending Oct 11, 2026)9.7K – 47.5K (period ending Oct 11, 2026)Details
9Room Creator Interior DesignBrain VaultGoogle PlayHouse & Home< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
10Meme SoundboardBrain VaultGoogle PlayEntertainment< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not Brain Vault's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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