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DEVELOPER · GOOGLE PLAY

BAROWS Inc.: app revenue & downloads

BAROWS Inc. publishes 13 apps on Google Play, 13 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
13Google Play
Modeled portfolio sum, revenue
$0 – $65KSum of 13 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
34.9K – 174.2KSum of 13 apps' 80% bands

Top BAROWS Inc. apps by modeled revenue

Top 10 BAROWS Inc. apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1ウッディ-守ってポイ活BAROWS Inc.Google PlaySimulation< $5K4.6K – 22.9KDetails
2えみぅ 歩いて育ててポイ活アプリBAROWS Inc.Google PlayHealth & Fitness< $5K4.4K – 13.3KDetails
3田中さんを大富豪にするだけBAROWS Inc.Google PlaySimulation< $5K5.1K – 24.8KDetails
4ポイすら 歩いて育ててポイ活アプリBAROWS Inc.Google PlayHealth & Fitness< $5K4.1K – 12.3KDetails
5POINT麻雀(ポイント麻雀) 脳トレ 人気 暇つぶしゲームBAROWS Inc.Google PlayBoard< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
6ポイ活&懸賞マッチ3パズルゲーム - 暇つぶしゲーム 脳トレBAROWS Inc.Google PlayPuzzle< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
7ポイ活&懸賞ソリティア - 暇つぶしゲーム 面白い 脳トレBAROWS Inc.Google PlayCard< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
8ポイ活&懸賞ナンプレ - 本当に当たります。BAROWS Inc.Google PlayPuzzle< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
9ポイ活&懸賞クレーンゲームBAROWS Inc.Google PlayArcade< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
10ポイ活&懸賞2048 - 暇つぶしゲーム - 人気 脳トレBAROWS Inc.Google PlayBoard< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not BAROWS Inc.'s company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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