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DEVELOPER · GOOGLE PLAY

Educa Studio: app revenue & downloads

Educa Studio publishes 112 apps on Google Play, 112 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Sep 24 – Oct 24, 2026Updated Store data as of

Apps published
112Google Play
Modeled portfolio sum, revenue
$0 – $560KSum of 112 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
49.8K – 771.6KSum of 112 apps' 80% bands

Top Educa Studio apps by modeled revenue

Top 10 Educa Studio apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Learns Quran with KabiEduca StudioGoogle PlayEducation< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
2Learn Alphabet with MarbelEduca StudioGoogle PlayEducation< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
3Learn Shalat for KidsEduca StudioGoogle PlayEducation< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
4KABI Islamic Learning for KidsEduca StudioGoogle PlayEducation< $5K11.1K – 54.7KDetails
5Learn Numbers with MarbelEduca StudioGoogle PlayEducation< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
6RIRI Magic Tales for KidsEduca StudioGoogle PlayBooks & Reference< $5K9.2K – 45.1KDetails
7Belajar Membaca Anak TK PAUDEduca StudioGoogle PlayEducation< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
8Kabi Learn HijaiyahEduca StudioGoogle PlayEducation< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
9Marbel Restaurant - Kids GamesEduca StudioGoogle PlayCasual< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
10Marbel Supermarket Kids GamesEduca StudioGoogle PlayEducational< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not Educa Studio's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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