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DEVELOPER · GOOGLE PLAY

NHN Corp.: app revenue & downloads

NHN Corp. publishes 19 apps on Google Play, 19 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
19Google Play
Modeled portfolio sum, revenue
$1.4M – $8.2MSum of 19 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
82.1K – 457.5KSum of 19 apps' 80% bands

Top NHN Corp. apps by modeled revenue

Top 10 NHN Corp. apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1한게임 포커NHN Corp.Google PlayCasino$409.6K – $2.6M (Sep 24 – Oct 24, 2026)7.3K – 36.1K (Sep 24 – Oct 24, 2026)Details
2한게임포커 클래식 : 7포커 홀덤 섯다 훌라 슬롯NHN Corp.Google PlayCasino$390.5K – $2.4M (Sep 24 – Oct 24, 2026)9.6K – 47.3K (Sep 24 – Oct 24, 2026)Details
3한게임 신맞고 : 대한민국 원조 고스톱NHN Corp.Google PlayCard$208.2K – $1.1M (Sep 24 – Oct 24, 2026)13.8K – 67.8K (Sep 24 – Oct 24, 2026)Details
4한게임 섯다&맞고NHN Corp.Google PlayCard$199.9K – $1M (Sep 24 – Oct 24, 2026)< 5K (Sep 24 – Oct 24, 2026)Details
5한게임 로얄 홀덤NHN Corp.Google PlayCasino$156.5K – $810K (Sep 24 – Oct 24, 2026)5.9K – 17.6K (Sep 24 – Oct 24, 2026)Details
6Wooparoo Odyssey-Build & BreedNHN Corp.Google PlaySimulation$24.8K – $118.6K< 5KDetails
7우파루 오딧세이NHN Corp.Google PlaySimulation$19.7K – $94.3K< 5KDetails
8한게임 로우바둑이NHN Corp.Google PlayCasual$6.2K – $15.8K< 5KDetails
9한게임 홀덤NHN Corp.Google PlayCard$3.4K – $8.7K< 5KDetails
10DARKEST DAYSNHN Corp.Google PlayAdventure< $5K18.9K – 92.9KDetails

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not NHN Corp.'s company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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