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DEVELOPER · GOOGLE PLAY

Capricorn Studioz: app revenue & downloads

Capricorn Studioz publishes 13 apps on Google Play, 13 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 2 – Nov 1, 2026Updated Store data as of

Apps published
13Google Play
Modeled portfolio sum, revenue
$0 – $65KSum of 13 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
326.1K – 1.6MSum of 13 apps' 80% bands

Top Capricorn Studioz apps by modeled revenue

Top 10 Capricorn Studioz apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Taxi Car Robot TransformationCapricorn StudiozGoogle PlayAction< $5K (Oct 1 – Oct 31, 2026)106.3K – 498.2K (Oct 1 – Oct 31, 2026)Details
2HyperShotCapricorn StudiozGoogle PlayAction< $5K (Oct 1 – Oct 31, 2026)56.8K – 266K (Oct 1 – Oct 31, 2026)Details
3Scary Mart: Midnight ShiftCapricorn StudiozGoogle PlaySimulation< $5K (Oct 1 – Oct 31, 2026)48.1K – 225.7K (Oct 1 – Oct 31, 2026)Details
4Musical Bomb Chairs SurvivalCapricorn StudiozGoogle PlaySimulation< $5K (Oct 1 – Oct 31, 2026)43.7K – 215K (Oct 1 – Oct 31, 2026)Details
5Driftbound Open Ocean SurvivalCapricorn StudiozGoogle PlayStrategy< $5K (Oct 1 – Oct 31, 2026)22.3K – 109.5K (Oct 1 – Oct 31, 2026)Details
6i Am a Hamster Game 3DCapricorn StudiozGoogle PlayAction< $5K (Oct 1 – Oct 31, 2026)48.9K – 229.3K (Oct 1 – Oct 31, 2026)Details
7Qnify IQCapricorn StudiozGoogle PlayEducation< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
8Crazy Granny vs Naughty Cat 3DCapricorn StudiozGoogle PlayAction< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
9Angry Dinosaur City Rampage 3DCapricorn StudiozGoogle PlaySimulation< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
10Real City Bus Driving Game 3dCapricorn StudiozGoogle PlaySimulation< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not Capricorn Studioz's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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