Skip to content

DEVELOPER · GOOGLE PLAY

FireStar Inc: app revenue & downloads

FireStar Inc publishes 25 apps on Google Play, 25 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Sep 24 – Oct 24, 2026Updated Store data as of

Apps published
25Google Play
Modeled portfolio sum, revenue
$0 – $125KSum of 25 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
9.4K – 161.2KSum of 25 apps' 80% bands

Top FireStar Inc apps by modeled revenue

Top 10 FireStar Inc apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1걸그룹 키우기FireStar IncGoogle PlayAdventure< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
2한국에서 아기키우기FireStar IncGoogle PlayAdventure< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
3건물주 키우기 : 김덕봉 시리즈1FireStar IncGoogle PlaySimulation< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
4노숙자 김덕봉 : 김덕봉시리즈5FireStar IncGoogle PlaySimulation< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
5미지의땅 떡랑고 : 김덕봉시리즈4FireStar IncGoogle PlayRole Playing< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
6사장님 키우기 : 김덕봉 시리즈3FireStar IncGoogle PlaySimulation< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
7Tap Tap Ride | Clicker GamesFireStar IncGoogle PlaySimulation< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
8무인도 김덕봉 : 김덕봉시리즈7FireStar IncGoogle PlaySimulation< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
9덕봉이 프렌차이즈 : 김덕봉시리즈6FireStar IncGoogle PlaySimulation< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
10원룸건물주 키우기 : 김덕봉시리즈9FireStar IncGoogle PlaySimulation< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not FireStar Inc's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

AppGazers has a free plan (no card) with revenue and download estimates on every page and a free MCP server (10 calls per tool a day, 100 a week); Basic ($9.99/mo) and Pro ($29.99/mo) unlock every app name in the workspace and MCP, keyword demand and competitor analysis, with a 14-day free trial. Compare plans or connect an AI assistant.