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DEVELOPER · GOOGLE PLAY

Super Awesome Inc.: app revenue & downloads

Super Awesome Inc. publishes 19 apps on Google Play, 19 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
19Google Play
Modeled portfolio sum, revenue
$6.4K – $120.8KSum of 19 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
40.4K – 262.7KSum of 19 apps' 80% bands

Top Super Awesome Inc. apps by modeled revenue

Top 10 Super Awesome Inc. apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Hello Kitty FriendsSuper Awesome Inc.Google PlayPuzzle$6.4K – $30.8K (Sep 24 – Oct 24, 2026)22.6K – 111.2K (Sep 24 – Oct 24, 2026)Details
2Hamster TownSuper Awesome Inc.Google PlayPuzzle< $5K (period ending Oct 17, 2026)< 5K (period ending Oct 17, 2026)Details
3Merge Safari - Fantastic IsleSuper Awesome Inc.Google PlaySimulation< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
4Merge Monster EvolutionSuper Awesome Inc.Google PlaySimulation< $5K (Sep 24 – Oct 24, 2026)7.3K – 35.7K (Sep 24 – Oct 24, 2026)Details
5Animal Craft 3DSuper Awesome Inc.Google PlaySimulation< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
6FastestSuper Awesome Inc.Google PlayEducational< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
7Merge Cute PetSuper Awesome Inc.Google PlaySimulation< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
8Dream TapperSuper Awesome Inc.Google PlayRole Playing< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
9헬로키티 프렌즈 - 카카오톡 친구와 함께하는 퍼즐게임Super Awesome Inc.Google PlayPuzzle< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
10Hamster Town the PuzzleSuper Awesome Inc.Google PlayPuzzle< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not Super Awesome Inc.'s company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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