Skip to content

DEVELOPER · GOOGLE PLAY

MFN1995: app revenue & downloads

MFN1995 publishes 24 apps on Google Play, 24 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Sep 24 – Oct 24, 2026Updated Store data as of

Apps published
24Google Play
Modeled portfolio sum, revenue
$0 – $120KSum of 24 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
306.7K – 1.5MSum of 24 apps' 80% bands

Top MFN1995 apps by modeled revenue

Top 10 MFN1995 apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Skin do Athos Para MinecraftMFN1995Google PlayTools< $5K40.7K – 200.3KDetails
2Skin de Herobrine MinecraftMFN1995Google PlayTools< $5K18.4K – 90.7KDetails
3Skin de Demon Slayer MinecraftMFN1995Google PlayTools< $5K25.9K – 127.4KDetails
4Skin de Dream Para MinecraftMFN1995Google PlayTools< $5K12.7K – 62.3KDetails
5Skin de Youtuber Minecraft PEMFN1995Google PlayTools< $5K12.4K – 61.1KDetails
6Skin do Geleia para MinecraftMFN1995Google PlayTools< $5K (period ending Oct 17, 2026)16.4K – 80.5K (period ending Oct 17, 2026)Details
7Skin de Lyna Para MinecraftMFN1995Google PlayTools< $5K10.2K – 50.2KDetails
8Skin de Bobicraft MinecraftMFN1995Google PlayTools< $5K10.3K – 50.9KDetails
9The Prince Family Fake CallMFN1995Google PlayEntertainment< $5K10.1K – 49.7KDetails
10Silvio Gamer SkinsMFN1995Google PlayTools< $5K10.2K – 50.3KDetails

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not MFN1995's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

AppGazers has a free plan (no card) with revenue and download estimates on every page and a free MCP server (10 calls per tool a day, 100 a week); Basic ($9.99/mo) and Pro ($29.99/mo) unlock every app name in the workspace and MCP, keyword demand and competitor analysis, with a 14-day free trial. Compare plans or connect an AI assistant.