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DEVELOPER · GOOGLE PLAY

Arcadian Lab: app revenue & downloads

Arcadian Lab publishes 14 apps on Google Play, 14 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 2 – Nov 1, 2026Updated Store data as of

Apps published
14Google Play
Modeled portfolio sum, revenue
$0 – $70KSum of 14 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
199.4K – 1MSum of 14 apps' 80% bands

Top Arcadian Lab apps by modeled revenue

Top 10 Arcadian Lab apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Airplane Game Flight SimulatorArcadian LabGoogle PlaySimulation< $5K (Sep 24 – Oct 24, 2026)16.9K – 83K (Sep 24 – Oct 24, 2026)Details
2Idle Farm FactoryArcadian LabGoogle PlayCasual< $5K (Oct 1 – Oct 31, 2026)38.1K – 187.3K (Oct 1 – Oct 31, 2026)Details
3Crop to Craft - Idle Farm GameArcadian LabGoogle PlaySimulation< $5K (Oct 1 – Oct 31, 2026)38.2K – 187.9K (Oct 1 – Oct 31, 2026)Details
4Police Quest!Arcadian LabGoogle PlayPuzzle< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
5Prison Breakout: EscapeArcadian LabGoogle PlayStrategy< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
6Animal Rescue - Zoo SafariArcadian LabGoogle PlayAction< $5K (period ending Oct 11, 2026)26.1K – 128.5K (period ending Oct 11, 2026)Details
7Guess Emoji Puzzle: Word GameArcadian LabGoogle PlayCasual< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
8Idle Pizza Production TycoonArcadian LabGoogle PlayCasual< $5K (Oct 1 – Oct 31, 2026)33.3K – 164K (Oct 1 – Oct 31, 2026)Details
9Super Mart: Idle GamesArcadian LabGoogle PlayCasual< $5K (Oct 1 – Oct 31, 2026)16.5K – 81.4K (Oct 1 – Oct 31, 2026)Details
10Idle Burger Production TycoonArcadian LabGoogle PlaySimulation< $5K (Oct 1 – Oct 31, 2026)30.1K – 148.2K (Oct 1 – Oct 31, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not Arcadian Lab's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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