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DEVELOPER · GOOGLE PLAY

Mini Play: app revenue & downloads

Mini Play publishes 13 apps on Google Play, 13 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
13Google Play
Modeled portfolio sum, revenue
$0 – $65KSum of 13 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
1.5M – 6.5MSum of 13 apps' 80% bands

Top Mini Play apps by modeled revenue

Top 10 Mini Play apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Skincare ASMR: Relaxing GamesMini PlayGoogle PlaySimulation< $5K1M – 4.1MDetails
2Birthday Cake Maker: Cake GameMini PlayGoogle PlayRole Playing< $5K61.5K – 288.2KDetails
3Satisfying Car Wash & RepairMini PlayGoogle PlayRole Playing< $5K223.1K – 1MDetails
4Pet Doctor Dentist Teeth GameMini PlayGoogle PlayEducational< $5K35.9K – 176.4KDetails
5Crazy Kitchen Set Cooking ASMRMini PlayGoogle PlaySimulation< $5K50.2K – 235.2KDetails
6Makeover Time: ASMR SaloonMini PlayGoogle PlayCasual< $5K35.3K – 173.6KDetails
7Sweet Ice Cream Maker GamesMini PlayGoogle PlayRole Playing< $5K20.8K – 102.2KDetails
8Time Bomb Prank: Broken ScreenMini PlayGoogle PlayCasual< $5K (period ending Oct 11, 2026)32.1K – 158K (period ending Oct 11, 2026)Details
9Satisjoy: Perfect ASMR GameMini PlayGoogle PlayCasual< $5K31.8K – 156.3KDetails
10Mini Challenge: Pop It ASMRMini PlayGoogle PlayCasual< $5K (Sep 24 – Oct 24, 2026)10.7K – 52.5K (Sep 24 – Oct 24, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not Mini Play's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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