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DEVELOPER · GOOGLE PLAY

G5 Entertainment: app revenue & downloads

G5 Entertainment publishes 37 apps on Google Play, 37 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
37Google Play
Modeled portfolio sum, revenue
$280.5K – $1.5MSum of 37 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
92.4K – 596.9KSum of 37 apps' 80% bands

Top G5 Entertainment apps by modeled revenue

Top 10 G5 Entertainment apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Sherlock・Hidden Object MysteryG5 EntertainmentGoogle PlayAdventure$100.2K – $518.8K (Sep 24 – Oct 24, 2026)36K – 176.9K (Sep 24 – Oct 24, 2026)Details
2Hidden City: Hidden ObjectG5 EntertainmentGoogle PlayAdventure$83.1K – $430.3K (Sep 24 – Oct 24, 2026)29.4K – 144.8K (Sep 24 – Oct 24, 2026)Details
3Spooky Suites: Match-3 GameG5 EntertainmentGoogle PlayPuzzle$9K – $43K6.5K – 19.4KDetails
4Match Town Makeover: Match 3G5 EntertainmentGoogle PlayPuzzle$7.9K – $37.8K (Sep 24 – Oct 24, 2026)< 5K (Sep 24 – Oct 24, 2026)Details
5Sheriff of Mahjong: Tile MatchG5 EntertainmentGoogle PlayPuzzle$7.9K – $37.8K (Sep 24 – Oct 24, 2026)< 5K (Sep 24 – Oct 24, 2026)Details
6Jewels of the Wild West・Match3G5 EntertainmentGoogle PlayPuzzle$7.6K – $36.3K (Sep 24 – Oct 24, 2026)< 5K (Sep 24 – Oct 24, 2026)Details
7Mahjong Journey: Tile MatchG5 EntertainmentGoogle PlayPuzzle$7.5K – $35.9K (Sep 24 – Oct 24, 2026)< 5K (Sep 24 – Oct 24, 2026)Details
8Jewels of Rome: Gems PuzzleG5 EntertainmentGoogle PlayPuzzle$7.1K – $34K (Sep 24 – Oct 24, 2026)< 5K (Sep 24 – Oct 24, 2026)Details
9Pyramid of Mahjong: Tile MatchG5 EntertainmentGoogle PlayPuzzle$7K – $33.7K (Sep 24 – Oct 24, 2026)5.3K – 26K (Sep 24 – Oct 24, 2026)Details
10Emperor of Mahjong Tile MatchG5 EntertainmentGoogle PlayPuzzle$7K – $33.6K (Sep 24 – Oct 24, 2026)5.3K – 26.2K (Sep 24 – Oct 24, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not G5 Entertainment's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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