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DEVELOPER · GOOGLE PLAY

RASTAR GAMES HK: app revenue & downloads

RASTAR GAMES HK publishes 13 apps on Google Play, 12 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 2 – Nov 1, 2026Updated Store data as of

Apps published
13Google Play
Modeled portfolio sum, revenue
$87.2K – $422.1KSum of 12 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
20.1K – 136.2KSum of 12 apps' 80% bands

Top RASTAR GAMES HK apps by modeled revenue

Top 10 RASTAR GAMES HK apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Conquest of Nine KingdomsRASTAR GAMES HKGoogle PlayStrategy$49.6K – $256.9K13.5K – 66.3KDetails
2전란: 천하쟁패RASTAR GAMES HKGoogle PlayStrategy$8.6K – $41.1K (Sep 24 – Oct 24, 2026)< 5K (Sep 24 – Oct 24, 2026)Details
3MapleStory R- Evolution USRASTAR GAMES HKGoogle PlayRole Playing$6.3K – $30K (Oct 1 – Oct 31, 2026)< 5K (Oct 1 – Oct 31, 2026)Details
4MapleStory R- EvolutionRASTAR GAMES HKGoogle PlayRole Playing$6.2K – $15.9K (Sep 24 – Oct 24, 2026)< 5K (Sep 24 – Oct 24, 2026)Details
5霸王之野望RASTAR GAMES HKGoogle PlayStrategy$5.8K – $14.8K (Sep 24 – Oct 24, 2026)< 5K (Sep 24 – Oct 24, 2026)Details
6삼국지:전란RASTAR GAMES HKGoogle PlayStrategy$5.8K – $14.8K (Oct 1 – Oct 31, 2026)< 5K (Oct 1 – Oct 31, 2026)Details
7Three Kingdoms: World ConquestRASTAR GAMES HKGoogle PlayStrategy$4.9K – $23.7K (Oct 1 – Oct 31, 2026)6.7K – 19.9K (Oct 1 – Oct 31, 2026)Details
8MapleStory R: Evolution-IDRASTAR GAMES HKGoogle PlayRole Playing< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
9人人有功練:腸仔江湖見RASTAR GAMES HKGoogle PlayRole Playing< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
10MapleStory R: EvolutionRASTAR GAMES HKGoogle PlayRole Playing< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not RASTAR GAMES HK's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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