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DEVELOPER · GOOGLE PLAY

PuLu Network: app revenue & downloads

PuLu Network publishes 36 apps on Google Play, 36 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 2 – Nov 1, 2026Updated Store data as of

Apps published
36Google Play
Modeled portfolio sum, revenue
$0 – $180KSum of 36 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
116.2K – 671.2KSum of 36 apps' 80% bands

Top PuLu Network apps by modeled revenue

Top 10 PuLu Network apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Arrow - Now with 1200 levelsPuLu NetworkGoogle PlayPuzzle< $5K (Sep 24 – Oct 24, 2026)18.6K – 91.7K (Sep 24 – Oct 24, 2026)Details
2Hex Puzzle - Super funPuLu NetworkGoogle PlayPuzzle< $5K (Sep 24 – Oct 24, 2026)6.7K – 33.1K (Sep 24 – Oct 24, 2026)Details
3Dots Shot : Colorful ArrowPuLu NetworkGoogle PlayPuzzle< $5K (Sep 24 – Oct 24, 2026)7.3K – 35.9K (Sep 24 – Oct 24, 2026)Details
4Bird CrushPuLu NetworkGoogle PlayCasual< $5K (Oct 1 – Oct 31, 2026)4.5K – 22.2K (Oct 1 – Oct 31, 2026)Details
5Merge SwordPuLu NetworkGoogle PlayCasual< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
6Loop PanicPuLu NetworkGoogle PlayCasual< $5K (Sep 24 – Oct 24, 2026)14K – 68.7K (Sep 24 – Oct 24, 2026)Details
7Merge Car RacerPuLu NetworkGoogle PlayCasual< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
8Merge Cake ManiaPuLu NetworkGoogle PlayCasual< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
9Pop Garden ManiaPuLu NetworkGoogle PlayCasual< $5K (Sep 24 – Oct 24, 2026)5.1K – 25.1K (Sep 24 – Oct 24, 2026)Details
10Dino HeroesPuLu NetworkGoogle PlayPuzzle< $5K (Oct 1 – Oct 31, 2026)6.2K – 30.4K (Oct 1 – Oct 31, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not PuLu Network's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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