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DEVELOPER · GOOGLE PLAY

Higgs Studio: app revenue & downloads

Higgs Studio publishes 53 apps on Google Play, 53 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
53Google Play
Modeled portfolio sum, revenue
$24.3K – $339.2KSum of 53 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
542.2K – 2.6MSum of 53 apps' 80% bands

Top Higgs Studio apps by modeled revenue

Top 10 Higgs Studio apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Balloon Master 3D-Puzzle GamesHiggs StudioGoogle PlayPuzzle$8K – $38.2K128.1K – 600.4KDetails
2Color Juice Craze: Color SortHiggs StudioGoogle PlayPuzzle$6.4K – $30.6K9.6K – 47.4KDetails
3Hexa Master 3D - Color SortHiggs StudioGoogle PlayCasual$5.9K – $15.1K51K – 239.3KDetails
4Words Klondike : AssociationsHiggs StudioGoogle PlayWord$4K – $10.3K7.8K – 38.5KDetails
5Tile Connect - Matching GamesHiggs StudioGoogle PlayBoard< $5K (Sep 24 – Oct 24, 2026)< 5K (Sep 24 – Oct 24, 2026)Details
6Tile Master 3D®-Matching GamesHiggs StudioGoogle PlayPuzzle< $5K (Sep 24 – Oct 24, 2026)45.6K – 213.6K (Sep 24 – Oct 24, 2026)Details
7Tile Master® - Matching GameHiggs StudioGoogle PlayBoard< $5K (Sep 24 – Oct 24, 2026)33.7K – 165.6K (Sep 24 – Oct 24, 2026)Details
8Cube Master 3D®:Matching GameHiggs StudioGoogle PlayPuzzle< $5K (Sep 24 – Oct 24, 2026)32.9K – 161.7K (Sep 24 – Oct 24, 2026)Details
9Mahjong Solitaire: Match GamesHiggs StudioGoogle PlayPuzzle< $5K41.4K – 203.5KDetails
10Bubble Boxes - Matching GamesHiggs StudioGoogle PlayPuzzle< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not Higgs Studio's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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