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DEVELOPER · GOOGLE PLAY

Vidma Video Studio: app revenue & downloads

Vidma Video Studio publishes 7 apps on Google Play, 7 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 2 – Nov 1, 2026Updated Store data as of

Apps published
7Google Play
Modeled portfolio sum, revenue
$9.5K – $75.4KSum of 7 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
386K – 1.8MSum of 7 apps' 80% bands

Top Vidma Video Studio apps by modeled revenue

Top 10 Vidma Video Studio apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Unlimited text plus call nowVidma Video StudioGoogle PlayCommunication$9.5K – $45.4K (Oct 1 – Oct 31, 2026)18.6K – 91.7K (Oct 1 – Oct 31, 2026)Details
2Screen Recorder - Vidma RecordVidma Video StudioGoogle PlayVideo Players & Editors< $5K44.9K – 210.6KDetails
3Screen Recorder & Video SaverVidma Video StudioGoogle PlayVideo Players & Editors< $5K52.3K – 244.9KDetails
4AI Video Editor - Vidma AI CutVidma Video StudioGoogle PlayVideo Players & Editors< $5K223K – 1MDetails
5Video Player - Download VideoVidma Video StudioGoogle PlayVideo Players & Editors< $5K (Oct 1 – Oct 31, 2026)37.7K – 185.1K (Oct 1 – Oct 31, 2026)Details
6Call Me: Second Phone NumberVidma Video StudioGoogle PlaySocial< $5K (Oct 1 – Oct 31, 2026)9.6K – 47K (Oct 1 – Oct 31, 2026)Details
7IPTV Player:Play Smart live TVVidma Video StudioGoogle PlayVideo Players & Editors< $5K< 5KDetails

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not Vidma Video Studio's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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