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DEVELOPER · GOOGLE PLAY

ふんどしパレード: app revenue & downloads

ふんどしパレード publishes 12 apps on Google Play, 12 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
12Google Play
Modeled portfolio sum, revenue
$59.1K – $328.2KSum of 12 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
4.6K – 68.6KSum of 12 apps' 80% bands

Top ふんどしパレード apps by modeled revenue

Top 10 ふんどしパレード apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Just Kill Me 3ふんどしパレードGoogle PlayRole Playing$36.9K – $176.9K (Sep 24 – Oct 24, 2026)< 5K (Sep 24 – Oct 24, 2026)Details
2Cult of Medjed - Idle GameふんどしパレードGoogle PlayRole Playing$16.6K – $79.5K< 5KDetails
3Mystic MansionふんどしパレードGoogle PlayPuzzle$5.6K – $26.7K (Sep 24 – Oct 24, 2026)< 5K (Sep 24 – Oct 24, 2026)Details
4君の目的はボクを殺すこと。【洗脳RPG】ふんどしパレードGoogle PlayRole Playing< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
5你的目的就是殺死我。ふんどしパレードGoogle PlayRole Playing< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
6너의 목적은 날 죽이는 것.ふんどしパレードGoogle PlayAdventure< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
7Mystic IslandsふんどしパレードGoogle PlayPuzzle< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
8Just Kill Me.ふんどしパレードGoogle PlayRole Playing< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
9Bazooka RoyaleふんどしパレードGoogle PlayAction< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
10Pocket Island - Puzzle GameふんどしパレードGoogle PlayPuzzle< $5K (Sep 24 – Oct 24, 2026)4.6K – 13.6K (Sep 24 – Oct 24, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not ふんどしパレード's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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