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DEVELOPER · GOOGLE PLAY

Solo Gamerz: app revenue & downloads

Solo Gamerz publishes 9 apps on Google Play, 9 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 2 – Nov 1, 2026Updated Store data as of

Apps published
9Google Play
Modeled portfolio sum, revenue
$0 – $45KSum of 9 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
161.1K – 782.8KSum of 9 apps' 80% bands

Top Solo Gamerz apps by modeled revenue

Top 10 Solo Gamerz apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Open World Car Games OfflineSolo GamerzGoogle PlayRole Playing< $5K (Oct 1 – Oct 31, 2026)58.5K – 274.2K (Oct 1 – Oct 31, 2026)Details
2American Truck 3D Cargo TruckSolo GamerzGoogle PlayStrategy< $5K (Oct 1 – Oct 31, 2026)18.7K – 91.7K (Oct 1 – Oct 31, 2026)Details
3Mini Coach Bus Driving Bus SimSolo GamerzGoogle PlaySimulation< $5K (Oct 1 – Oct 31, 2026)47.5K – 222.4K (Oct 1 – Oct 31, 2026)Details
4Euro Truck Driving Cargo TruckSolo GamerzGoogle PlayStrategy< $5K (Oct 1 – Oct 31, 2026)18.9K – 93.1K (Oct 1 – Oct 31, 2026)Details
5Car Driving School: Car Sim 3DSolo GamerzGoogle PlayStrategy< $5K (Oct 1 – Oct 31, 2026)12.2K – 60K (Oct 1 – Oct 31, 2026)Details
6Zzz Bus Games 2026 Real BusSolo GamerzGoogle PlayStrategy< $5K (Sep 24 – Oct 24, 2026)5.4K – 26.4K (Sep 24 – Oct 24, 2026)Details
7City Bus Game Euro Coach BusSolo GamerzGoogle PlayRole Playing< $5K< 5KDetails
8Miami Gangster City Crime GameSolo GamerzGoogle PlayStrategy< $5K< 5KDetails
9Mother's Dragon Simulator GameSolo GamerzGoogle PlaySimulation< $5K (Sep 25 – Oct 25, 2026)< 5K (Sep 25 – Oct 25, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not Solo Gamerz's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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