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DEVELOPER · GOOGLE PLAY

Amazic Fun Hub: app revenue & downloads

Amazic Fun Hub publishes 11 apps on Google Play, 11 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
11Google Play
Modeled portfolio sum, revenue
$0 – $55KSum of 11 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
597.9K – 2.8MSum of 11 apps' 80% bands

Top Amazic Fun Hub apps by modeled revenue

Top 10 Amazic Fun Hub apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1AR Sketch Paint – Drawing AppAmazic Fun HubGoogle PlayArt & Design< $5K41.4K – 203.7KDetails
2Zipper Lock HD - HQ WallpaperAmazic Fun HubGoogle PlayPersonalization< $5K161K – 754.6KDetails
3EMF Scanner - Metal DetectorAmazic Fun HubGoogle PlayTools< $5K200.2K – 938.5KDetails
4MatchLive: Football Live ScoreAmazic Fun HubGoogle PlaySports< $5K101.9K – 477.7KDetails
5Box Movie DownloaderAmazic Fun HubGoogle PlayTools< $5K60.7K – 284.5KDetails
6Video to MP3: Video ConverterAmazic Fun HubGoogle PlayVideo Players & Editors< $5K (period ending Oct 17, 2026)6.6K – 32.5K (period ending Oct 17, 2026)Details
7Battery Charging Animation AZAmazic Fun HubGoogle PlayPersonalization< $5K20.8K – 102.3KDetails
8Screen Recorder A To ZAmazic Fun HubGoogle PlayTools< $5K5.2K – 25.7KDetails
9Newborn Baby Photo EditorAmazic Fun HubGoogle PlayPhotography< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
10Santa Claus Call - Prank CallAmazic Fun HubGoogle PlayEntertainment< $5K (period ending Oct 16, 2026)< 5K (period ending Oct 16, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not Amazic Fun Hub's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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