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DEVELOPER · GOOGLE PLAY

Humble Logic Games: app revenue & downloads

Humble Logic Games publishes 10 apps on Google Play, 10 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
10Google Play
Modeled portfolio sum, revenue
$0 – $50KSum of 10 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
32.4K – 168.8KSum of 10 apps' 80% bands

Top Humble Logic Games apps by modeled revenue

Top 10 Humble Logic Games apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Sudoku - Classic Sudoku PuzzleHumble Logic GamesGoogle PlayPuzzle< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
2Nuts and Bolts : Screw PuzzleHumble Logic GamesGoogle PlayPuzzle< $5K9.2K – 45.2KDetails
3Tile Match Sweet -Triple MatchHumble Logic GamesGoogle PlayBoard< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
4Bubble Pop Burst: Bubble ShootHumble Logic GamesGoogle PlayPuzzle< $5K12.5K – 61.3KDetails
5Spider SolitaireHumble Logic GamesGoogle PlayCard< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
6Mahjong Solitaire ClassicHumble Logic GamesGoogle PlayBoard< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
7Onet Connect - Pair MatchingHumble Logic GamesGoogle PlayBoard< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
8Solitaire : Classic Card GamesHumble Logic GamesGoogle PlayCard< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
9Word Solitaire : BloomHumble Logic GamesGoogle PlayPuzzle< $5K4.4K – 13.3KDetails
10Amaze OUT!Humble Logic GamesGoogle PlayPuzzle< $5K6.4K – 19KDetails

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not Humble Logic Games's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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