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DEVELOPER · GOOGLE PLAY

TAAP GAME STUDIO: app revenue & downloads

TAAP GAME STUDIO publishes 18 apps on Google Play, 18 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
18Google Play
Modeled portfolio sum, revenue
$19K – $139.1KSum of 18 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
94.5K – 509.5KSum of 18 apps' 80% bands

Top TAAP GAME STUDIO apps by modeled revenue

Top 10 TAAP GAME STUDIO apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Merge Food - Chef DecorationTAAP GAME STUDIOGoogle PlayPuzzle$7K – $33.5K9.3K – 45.9KDetails
2Merge Resto - Match & DecorTAAP GAME STUDIOGoogle PlaySimulation$6.3K – $16.1K7.6K – 37.6KDetails
3Lifespring Land: Farm SurvivalTAAP GAME STUDIOGoogle PlaySimulation$5.7K – $14.5K4.7K – 23.2KDetails
4Cooking Vacation -Cooking GameTAAP GAME STUDIOGoogle PlaySimulation< $5K (period ending Oct 17, 2026)< 5K (period ending Oct 17, 2026)Details
5Chef Adventure: Cooking GamesTAAP GAME STUDIOGoogle PlayAdventure< $5K31.5K – 154.8KDetails
6Horizon Island: Farm AdventureTAAP GAME STUDIOGoogle PlayAdventure< $5K12K – 59KDetails
7Cooking Universal: Chef’s GameTAAP GAME STUDIOGoogle PlayCasual< $5K (Sep 24 – Oct 24, 2026)11.4K – 56.2K (Sep 24 – Oct 24, 2026)Details
8Cooking Seaside - Beach FoodTAAP GAME STUDIOGoogle PlaySimulation< $5K (Sep 24 – Oct 24, 2026)7.4K – 36.2K (Sep 24 – Oct 24, 2026)Details
9Foodie Festival: Cooking GameTAAP GAME STUDIOGoogle PlayCasual< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
10Food Island: Cook & RestaurantTAAP GAME STUDIOGoogle PlayArcade< $5K5.7K – 27.9KDetails

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not TAAP GAME STUDIO's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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