Skip to content

DEVELOPER · GOOGLE PLAY

ChennaiGames: app revenue & downloads

ChennaiGames publishes 12 apps on Google Play, 12 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
12Google Play
Modeled portfolio sum, revenue
$0 – $60KSum of 12 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
24.9K – 154.9KSum of 12 apps' 80% bands

Top ChennaiGames apps by modeled revenue

Top 10 ChennaiGames apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1MR Stunt Mania - Android TVChennaiGamesGoogle PlayRacing< $5K13.1K – 64.6KDetails
2MR RACER : Car Racing for TVChennaiGamesGoogle PlayRacing< $5K (period ending Oct 17, 2026)< 5K (period ending Oct 17, 2026)Details
3MR RACER : Premium Racing GameChennaiGamesGoogle PlayRacing< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
4MR RACER : America Road RushChennaiGamesGoogle PlayRacing< $5K< 5KDetails
5BANGER: Power Kick FootballChennaiGamesGoogle PlaySports< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
6MR RACER : Stunt ManiaChennaiGamesGoogle PlayRacing< $5K5.2K – 25.4KDetails
7BANGER : Power Kick FootballChennaiGamesGoogle PlaySports< $5K6.6K – 19.9KDetails
8LudoX - Online Fun Ludo GameChennaiGamesGoogle PlayBoard< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
9MATH KING - Math Skill GameChennaiGamesGoogle PlayEducational< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
10Emoji Smasher : Smiley gameChennaiGamesGoogle PlayArcade< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not ChennaiGames's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

AppGazers has a free plan (no card) with revenue and download estimates on every page and a free MCP server (10 calls per tool a day, 100 a week); Basic ($9.99/mo) and Pro ($29.99/mo) unlock every app name in the workspace and MCP, keyword demand and competitor analysis, with a 14-day free trial. Compare plans or connect an AI assistant.