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DEVELOPER · GOOGLE PLAY

Start Offline Games: app revenue & downloads

Start Offline Games publishes 10 apps on Google Play, 10 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Sep 24 – Oct 24, 2026Updated Store data as of

Apps published
10Google Play
Modeled portfolio sum, revenue
$0 – $50KSum of 10 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
96K – 486.9KSum of 10 apps' 80% bands

Top Start Offline Games apps by modeled revenue

Top 10 Start Offline Games apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Football Club Hero Soccer GameStart Offline GamesGoogle PlayAdventure< $5K34.4K – 169.1KDetails
2Commando Shooting Game OfflineStart Offline GamesGoogle PlayRole Playing< $5K8K – 39.2KDetails
3War Commando Gun Shooting GameStart Offline GamesGoogle PlayAdventure< $5K9.8K – 48.2KDetails
4Village Driving Tractor GamesStart Offline GamesGoogle PlayRole Playing< $5K7.7K – 38.1KDetails
5Soccer Hero: Football GamesStart Offline GamesGoogle PlaySports< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
6Offline Cargo Truck Games 3DStart Offline GamesGoogle PlayRole Playing< $5K17.8K – 87.3KDetails
7Toilet Games-My Toilet MonsterStart Offline GamesGoogle PlayStrategy< $5K11K – 54.1KDetails
8US Sniper Gun Shooting GamesStart Offline GamesGoogle PlayAction< $5K (period ending Oct 17, 2026)7.3K – 35.8K (period ending Oct 17, 2026)Details
9Spy Agent Gun Shooting GamesStart Offline GamesGoogle PlayAdventure< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
10High Speed Stunt Car Race GameStart Offline GamesGoogle PlayRole Playing< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not Start Offline Games's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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