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DEVELOPER · GOOGLE PLAY

FIVE-BN GAMES: app revenue & downloads

FIVE-BN GAMES publishes 59 apps on Google Play, 59 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
59Google Play
Modeled portfolio sum, revenue
$73.2K – $559KSum of 59 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
146.4K – 882.4KSum of 59 apps' 80% bands

Top FIVE-BN GAMES apps by modeled revenue

Top 10 FIVE-BN GAMES apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Mystery Detective Adventure 2FIVE-BN GAMESGoogle PlayAdventure$23.8K – $114.2K35.7K – 175.7KDetails
2Artifact SeekersFIVE-BN GAMESGoogle PlayAdventure$9.5K – $45.4K9.7K – 47.9KDetails
3Mystery Detective AdventureFIVE-BN GAMESGoogle PlayAdventure$6.6K – $31.4K7.2K – 35.5KDetails
4Tricky DoorsFIVE-BN GAMESGoogle PlayAdventure$6.2K – $29.6K (Sep 24 – Oct 24, 2026)8.7K – 42.9K (Sep 24 – Oct 24, 2026)Details
5Lost Lands 11FIVE-BN GAMESGoogle PlayAdventure$6K – $28.8K13.6K – 67KDetails
6Legendary Tales 4FIVE-BN GAMESGoogle PlayAdventure$4.9K – $12.4K8.8K – 43.5KDetails
7Lost Lands 10FIVE-BN GAMESGoogle PlayAdventure$4.8K – $23.1K6.4K – 31.3KDetails
8Legendary Tales 5FIVE-BN GAMESGoogle PlayAdventure$4.4K – $11.3K6K – 29.6KDetails
9Lost Lands 1FIVE-BN GAMESGoogle PlayAdventure$3.7K – $9.5K (Sep 24 – Oct 24, 2026)10.5K – 51.5K (Sep 24 – Oct 24, 2026)Details
10Legendary Tales 3FIVE-BN GAMESGoogle PlayAdventure$3.3K – $8.4K4.2K – 12.7KDetails

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not FIVE-BN GAMES's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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