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DEVELOPER · GOOGLE PLAY

Supercharge Mobile: app revenue & downloads

Supercharge Mobile publishes 25 apps on Google Play, 25 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
25Google Play
Modeled portfolio sum, revenue
$49.4K – $305.8KSum of 25 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
856.9K – 4.1MSum of 25 apps' 80% bands

Top Supercharge Mobile apps by modeled revenue

Top 10 Supercharge Mobile apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Guitar Band: Rock BattleSupercharge MobileGoogle PlayMusic$10.7K – $51.3K (Sep 24 – Oct 24, 2026)87.3K – 409.3K (Sep 24 – Oct 24, 2026)Details
2Kill Shot Bravo: 3D Sniper FPSSupercharge MobileGoogle PlayAction$10.4K – $49.9K (Sep 24 – Oct 24, 2026)148.3K – 694.9K (Sep 24 – Oct 24, 2026)Details
3Hollywood Story®: Fashion StarSupercharge MobileGoogle PlayAdventure$7K – $33.4K (Sep 24 – Oct 24, 2026)49.1K – 230K (Sep 24 – Oct 24, 2026)Details
4Linda Brown: Interactive StorySupercharge MobileGoogle PlaySimulation$6.6K – $31.7K (Sep 24 – Oct 24, 2026)< 5K (Sep 24 – Oct 24, 2026)Details
5Hidden Escape MysteriesSupercharge MobileGoogle PlayAdventure$5.4K – $25.8K (Sep 24 – Oct 24, 2026)24.1K – 118.5K (Sep 24 – Oct 24, 2026)Details
6Nitro Nation: Car Racing GameSupercharge MobileGoogle PlayRacing$5K – $12.8K (Sep 24 – Oct 24, 2026)64K – 300K (Sep 24 – Oct 24, 2026)Details
7Hero Hunters - 3D Shooter warsSupercharge MobileGoogle PlayAction$4.3K – $10.9K (Sep 24 – Oct 24, 2026)19K – 93.3K (Sep 24 – Oct 24, 2026)Details
8Drag RacingSupercharge MobileGoogle PlayRacing< $5K (Sep 24 – Oct 24, 2026)6.4K – 31.5K (Sep 24 – Oct 24, 2026)Details
9My Story: Choose Your Own PathSupercharge MobileGoogle PlayRole Playing< $5K (Sep 24 – Oct 24, 2026)18.8K – 92.5K (Sep 24 – Oct 24, 2026)Details
10Hills of SteelSupercharge MobileGoogle PlayAction< $5K (Sep 24 – Oct 24, 2026)112.6K – 527.7K (Sep 24 – Oct 24, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not Supercharge Mobile's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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