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DEVELOPER · GOOGLE PLAY

VTC GAme: app revenue & downloads

VTC GAme publishes 12 apps on Google Play, 12 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
12Google Play
Modeled portfolio sum, revenue
$52.5K – $210.2KSum of 12 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
60.2K – 300.9KSum of 12 apps' 80% bands

Top VTC GAme apps by modeled revenue

Top 10 VTC GAme apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1GardenScapes–Khu vườn huyền bíVTC GAmeGoogle PlayCasual$10.8K – $51.9K5K – 24.6KDetails
2Anh Hùng Cấm Địa - VTC GameVTC GAmeGoogle PlayAdventure$9.3K – $44.6K6.3K – 19KDetails
3Home Scapes – Ngôi nhà mơ ướcVTC GAmeGoogle PlayCasual$6.7K – $17K4.2K – 12.7KDetails
4Shadow Fight 4: Arena-VTC GameVTC GAmeGoogle PlayRole Playing$6.2K – $15.8K5.2K – 25.8KDetails
5Be A Pro: FootballVTC GAmeGoogle PlaySports$6.1K – $15.6K20.4K – 100.5KDetails
6Township – Thị trấn vui vẻVTC GAmeGoogle PlayCasual$5K – $23.8K4.8K – 23.5KDetails
7Cuộc Chiến Vương QuyềnVTC GAmeGoogle PlayStrategy$4.6K – $11.8K< 5KDetails
8Fishdom – Trại cá vui vẻVTC GAmeGoogle PlayPuzzle$3.8K – $9.7K< 5KDetails
9Phục Kích - VTC GameVTC GAmeGoogle PlayAction< $5K (Sep 24 – Oct 24, 2026)14.2K – 69.9K (Sep 24 – Oct 24, 2026)Details
10Au 2 - Chuẩn Audition MobileVTC GAmeGoogle PlayMusic< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not VTC GAme's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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