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DEVELOPER · GOOGLE PLAY

Mini Sports: app revenue & downloads

Mini Sports publishes 19 apps on Google Play, 19 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
19Google Play
Modeled portfolio sum, revenue
$0 – $95KSum of 19 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
228.6K – 1.1MSum of 19 apps' 80% bands

Top Mini Sports apps by modeled revenue

Top 10 Mini Sports apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Jogo de Futebol StrikeMini SportsGoogle PlayStrategy< $5K (Sep 24 – Oct 24, 2026)32.1K – 157.6K (Sep 24 – Oct 24, 2026)Details
2Gym Fight Club: Fighting GameMini SportsGoogle PlayAdventure< $5K (Sep 24 – Oct 24, 2026)31.5K – 155K (Sep 24 – Oct 24, 2026)Details
3Street Football Kick GamesMini SportsGoogle PlaySports< $5K (Sep 24 – Oct 24, 2026)8.5K – 41.9K (Sep 24 – Oct 24, 2026)Details
4Wonder Goal: Fun Football KickMini SportsGoogle PlaySports< $5K42.8K – 210.5KDetails
5Karate Fighting Kung Fu GameMini SportsGoogle PlayAction< $5K (Sep 24 – Oct 24, 2026)21.5K – 105.6K (Sep 24 – Oct 24, 2026)Details
6Ultimate Cricket Games: LeagueMini SportsGoogle PlaySports< $5K (Sep 24 – Oct 24, 2026)< 5K (Sep 24 – Oct 24, 2026)Details
7Tag Team Wrestling GameMini SportsGoogle PlayRole Playing< $5K (Sep 24 – Oct 24, 2026)18K – 88.6K (Sep 24 – Oct 24, 2026)Details
8Martial Arts Kick Boxing GameMini SportsGoogle PlayRole Playing< $5K (Sep 24 – Oct 24, 2026)14.1K – 69.5K (Sep 24 – Oct 24, 2026)Details
9Play Soccer: Football GamesMini SportsGoogle PlaySports< $5K (Sep 24 – Oct 24, 2026)< 5K (Sep 24 – Oct 24, 2026)Details
10Kick Football Hero・Soccer GameMini SportsGoogle PlayAction< $5K18.6K – 91.6KDetails

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not Mini Sports's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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