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DEVELOPER · GOOGLE PLAY

Hohama Studio: app revenue & downloads

Hohama Studio publishes 55 apps on Google Play, 55 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
55Google Play
Modeled portfolio sum, revenue
$23.1K – $355.8KSum of 55 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
189.8K – 1.1MSum of 55 apps' 80% bands

Top Hohama Studio apps by modeled revenue

Top 10 Hohama Studio apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Untraced: Cold Case DetectiveHohama StudioGoogle PlayEntertainment$9.2K – $44.2K27.2K – 133.6KDetails
2Slither Out: Snake PuzzleHohama StudioGoogle PlayPuzzle$7.2K – $34.7K19.2K – 94.4KDetails
3Marble Burst OutHohama StudioGoogle PlayPuzzle$6.6K – $16.8K5.8K – 28.3KDetails
4Snow Castle: Idle ClickerHohama StudioGoogle PlayCasual< $5K13.7K – 67.2KDetails
5Mr. Potato: Puzzle MasterHohama StudioGoogle PlayCasual< $5K13.1K – 64.3KDetails
6Screw Sort: Color Pin PuzzleHohama StudioGoogle PlayCasual< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
7Capybara EatHohama StudioGoogle PlayCasual< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
8Woolscape 3DHohama StudioGoogle PlayPuzzle< $5K21.6K – 106.2KDetails
9Bug Flow: Pixel PuzzleHohama StudioGoogle PlayCasual< $5K12.6K – 61.8KDetails
10Bus Flow: Traffic Color SortHohama StudioGoogle PlayPuzzle< $5K22.1K – 108.6KDetails

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not Hohama Studio's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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