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DEVELOPER · GOOGLE PLAY

Sebastian Kruse: app revenue & downloads

Sebastian Kruse publishes 34 apps on Google Play, 34 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 2 – Nov 1, 2026Updated Store data as of

Apps published
34Google Play
Modeled portfolio sum, revenue
$0 – $170KSum of 34 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
17.4K – 245.8KSum of 34 apps' 80% bands

Top Sebastian Kruse apps by modeled revenue

Top 10 Sebastian Kruse apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Breath CompanionSebastian KruseGoogle PlayTools< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
2Tears CompanionSebastian KruseGoogle PlayTools< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
3MHW CompanionSebastian KruseGoogle PlayBooks & Reference< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
4Odyssey CompanionSebastian KruseGoogle PlayTools< $5K (period ending Oct 17, 2026)< 5K (period ending Oct 17, 2026)Details
5MHRise CompanionSebastian KruseGoogle PlayTools< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
6ER CompanionSebastian KruseGoogle PlayTools< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
7MHWilds CompanionSebastian KruseGoogle PlayTools< $5K (Oct 1 – Oct 31, 2026)10.5K – 51.8K (Oct 1 – Oct 31, 2026)Details
8Paldea CompanionSebastian KruseGoogle PlayTools< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
9Horizon CompanionSebastian KruseGoogle PlayTools< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
10Legend CompanionSebastian KruseGoogle PlayTools< $5K (Sep 23 – Oct 23, 2026)< 5K (Sep 23 – Oct 23, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not Sebastian Kruse's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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