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DEVELOPER · GOOGLE PLAY

uno.kim: app revenue & downloads

uno.kim publishes 11 apps on Google Play, 10 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
11Google Play
Modeled portfolio sum, revenue
$0 – $50KSum of 10 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
90.4K – 461.7KSum of 10 apps' 80% bands

Top uno.kim apps by modeled revenue

Top 10 uno.kim apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1EdgeMask - Edge Lighting & AODuno.kimGoogle PlayTools< $5K (Sep 24 – Oct 24, 2026)55.1K – 258.4K (Sep 24 – Oct 24, 2026)Details
2EDGE MASK MUSICuno.kimGoogle PlayTools< $5K (Sep 24 – Oct 24, 2026)17.5K – 86.2K (Sep 24 – Oct 24, 2026)Details
3NCenter - Notification Historyuno.kimGoogle PlayTools< $5K (Sep 24 – Oct 24, 2026)11K – 53.9K (Sep 24 – Oct 24, 2026)Details
4AirCursor — 핸즈프리 에어 커서uno.kimGoogle PlayTools< $5K6.8K – 33.3KDetails
5HARD GAMER - Prevents burn inuno.kimGoogle PlayTools< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
6monospell: ASCII Action RPGuno.kimGoogle PlayAction< $5K (Sep 26 – Oct 26, 2026)< 5K (Sep 26 – Oct 26, 2026)Details
7퍼즐리 - 경유 쇼핑 리워드, 조각 모아 쿠폰uno.kimGoogle PlayShopping< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
8PRETTIEST RUMMIKUB TIMERuno.kimGoogle PlayTools< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
9코스모스: 은하 제국 방치 클리커uno.kimGoogle PlaySimulation< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
10너의 일정은 - AI 캘린더·음력·공유 달력uno.kimGoogle PlayProductivity< $5K (period ending Oct 19, 2026)< 5K (period ending Oct 19, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not uno.kim's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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