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DEVELOPER · GOOGLE PLAY

DAN-BALL: app revenue & downloads

DAN-BALL publishes 24 apps on Google Play, 24 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Sep 24 – Oct 24, 2026Updated Store data as of

Apps published
24Google Play
Modeled portfolio sum, revenue
$0 – $120KSum of 24 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
169.9K – 840.3KSum of 24 apps' 80% bands

Top DAN-BALL apps by modeled revenue

Top 10 DAN-BALL apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Powder GameDAN-BALLGoogle PlaySimulation< $5K19K – 93.3KDetails
2Earth EditorDAN-BALLGoogle PlaySimulation< $5K18.3K – 90.1KDetails
3Stick RangerDAN-BALLGoogle PlayRole Playing< $5K8.7K – 42.8KDetails
4Planet simulationDAN-BALLGoogle PlaySimulation< $5K12.1K – 59.3KDetails
5Monster BoxDAN-BALLGoogle PlayCasual< $5K (period ending Oct 17, 2026)7.8K – 38.2K (period ending Oct 17, 2026)Details
6Liquid ApptoyDAN-BALLGoogle PlayCasual< $5K6.1K – 29.8KDetails
7Irritation StickmanDAN-BALLGoogle PlayArcade< $5K7.2K – 35.4KDetails
8Cat ShotDAN-BALLGoogle PlayCasual< $5K5.8K – 28.7KDetails
9Micro PandaDAN-BALLGoogle PlayArcade< $5K5.3K – 25.9KDetails
10Cat HanabiDAN-BALLGoogle PlayPuzzle< $5K5.2K – 25.5KDetails

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not DAN-BALL's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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