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DEVELOPER · GOOGLE PLAY

Gaming Engine: app revenue & downloads

Gaming Engine publishes 16 apps on Google Play, 16 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
16Google Play
Modeled portfolio sum, revenue
$0 – $80KSum of 16 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
471.1K – 2.3MSum of 16 apps' 80% bands

Top Gaming Engine apps by modeled revenue

Top 10 Gaming Engine apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1US Coach Bus Simulator GamesGaming EngineGoogle PlayCasual< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
2Extreme Car Racing Drift GamesGaming EngineGoogle PlayRole Playing< $5K142.8K – 669.5KDetails
3Highway Bike Riding SimulatorGaming EngineGoogle PlayRole Playing< $5K (Sep 24 – Oct 24, 2026)11.4K – 56.3K (Sep 24 – Oct 24, 2026)Details
4City Miami Gangster Mafia GameGaming EngineGoogle PlayRole Playing< $5K147.3K – 690.3KDetails
5Extreme Car Driving: Car DriftGaming EngineGoogle PlayRole Playing< $5K (Sep 24 – Oct 24, 2026)10.5K – 51.7K (Sep 24 – Oct 24, 2026)Details
6Highway Drifting Car Racing 3dGaming EngineGoogle PlayRole Playing< $5K (period ending Oct 17, 2026)11.8K – 58.2K (period ending Oct 17, 2026)Details
7NYPD Police Car Driving GamesGaming EngineGoogle PlayStrategy< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
8Police Car Chase Drift GamesGaming EngineGoogle PlayRacing< $5K28.6K – 140.5KDetails
9US Car Drifting & Racing GamesGaming EngineGoogle PlayRole Playing< $5K55.8K – 261.5KDetails
10US Truck Simulator: Truck GameGaming EngineGoogle PlayRole Playing< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not Gaming Engine's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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