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DEVELOPER · GOOGLE PLAY

VNG SINGAPORE PTE. LTD.: app revenue & downloads

VNG SINGAPORE PTE. LTD. publishes 12 apps on Google Play, 12 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
12Google Play
Modeled portfolio sum, revenue
$76.4K – $383.1KSum of 12 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
15.4K – 125.7KSum of 12 apps' 80% bands

Top VNG SINGAPORE PTE. LTD. apps by modeled revenue

Top 10 VNG SINGAPORE PTE. LTD. apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Ballistic Hero VNGVNG SINGAPORE PTE. LTD.Google PlayRole Playing$27.2K – $130.2K7.5K – 36.9KDetails
2天上碑MVNG SINGAPORE PTE. LTD.Google PlayRole Playing$22.2K – $106.2K< 5KDetails
3Metal Slug: AwakeningVNG SINGAPORE PTE. LTD.Google PlayAction$8.8K – $41.9K7.9K – 38.8KDetails
4DDTank OriginVNG SINGAPORE PTE. LTD.Google PlayCasual$7.5K – $35.7K (Sep 24 – Oct 24, 2026)< 5K (Sep 24 – Oct 24, 2026)Details
5CookieRun: OvenSmashVNG SINGAPORE PTE. LTD.Google PlayAction$5.6K – $14.4K< 5KDetails
6Samkok FantasyVNG SINGAPORE PTE. LTD.Google PlayRole Playing$5.2K – $24.7K (Sep 24 – Oct 24, 2026)< 5K (Sep 24 – Oct 24, 2026)Details
7DDTank OriginVNG SINGAPORE PTE. LTD.Google PlayCasual< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
8Moonlight Blade MVNG SINGAPORE PTE. LTD.Google PlayRole Playing< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
9彈彈英雄VNG SINGAPORE PTE. LTD.Google PlayRole Playing< $5K (Sep 24 – Oct 24, 2026)< 5K (Sep 24 – Oct 24, 2026)Details
10Village Tycoon: Merge & IdleVNG SINGAPORE PTE. LTD.Google PlaySimulation< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not VNG SINGAPORE PTE. LTD.'s company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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