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DEVELOPER · GOOGLE PLAY

Popular Game Studio: app revenue & downloads

Popular Game Studio publishes 11 apps on Google Play, 11 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
11Google Play
Modeled portfolio sum, revenue
$0 – $55KSum of 11 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
130.4K – 661.3KSum of 11 apps' 80% bands

Top Popular Game Studio apps by modeled revenue

Top 10 Popular Game Studio apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1Canal Jam:Traffic EscapePopular Game StudioGoogle PlayPuzzle< $5K21.4K – 105.1KDetails
2Farm Jam:Animal FunPopular Game StudioGoogle PlayPuzzle< $5K16.4K – 80.4KDetails
3Please Answer - Video TriviaPopular Game StudioGoogle PlayCasual< $5K24.8K – 121.8KDetails
4Border PolicePopular Game StudioGoogle PlayCasual< $5K31.7K – 155.8KDetails
5Traffic Jam:car escapePopular Game StudioGoogle PlayPuzzle< $5K8.2K – 40.1KDetails
6Zoo Clean - Power WasherPopular Game StudioGoogle PlayCasual< $5K23K – 112.9KDetails
7Block Story:Blast PuzzlePopular Game StudioGoogle PlayPuzzle< $5K5.1K – 25.2KDetails
8Hole Quest: Black Hole GamesPopular Game StudioGoogle PlayCasual< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
9Tile Tidy: Shift&SortPopular Game StudioGoogle PlayCasual< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
10Colorwood Match 3DPopular Game StudioGoogle PlayCasual< $5K (period ending Oct 19, 2026)< 5K (period ending Oct 19, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not Popular Game Studio's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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