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DEVELOPER · GOOGLE PLAY

Yunbu Game Studio: app revenue & downloads

Yunbu Game Studio publishes 9 apps on Google Play, 9 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Sep 24 – Oct 24, 2026Updated Store data as of

Apps published
9Google Play
Modeled portfolio sum, revenue
$15.1K – $107.5KSum of 9 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
10.3K – 66KSum of 9 apps' 80% bands

Top Yunbu Game Studio apps by modeled revenue

Top 10 Yunbu Game Studio apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1天地英雄伝 - レトロ三國志周年祭Yunbu Game StudioGoogle PlayRole Playing$9.3K – $44.6K< 5KDetails
2천지명장전Yunbu Game StudioGoogle PlayRole Playing$5.8K – $27.9K4.7K – 14.2KDetails
3Crazy Candy Bomb-Sweet match 3Yunbu Game StudioGoogle PlayCasual< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
4Arkcraft - Idle AdventureYunbu Game StudioGoogle PlayStrategy< $5K5.6K – 16.7KDetails
5Home Designer - House MakeoverYunbu Game StudioGoogle PlayCasual< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
6天地英傑傳 - 吞食三國群雄爭霸Yunbu Game StudioGoogle PlayRole Playing< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
7Merge Heroes: Tower DefenseYunbu Game StudioGoogle PlayStrategy< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
8Block Cheer: Block Puzzle GameYunbu Game StudioGoogle PlayPuzzle< $5K (Sep 21 – Oct 21, 2026)< 5K (Sep 21 – Oct 21, 2026)Details
9Catclave: Sudoku Cat PuzzleYunbu Game StudioGoogle PlayPuzzle< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not Yunbu Game Studio's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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