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DEVELOPER · GOOGLE PLAY

Stella Joy Studio: app revenue & downloads

Stella Joy Studio publishes 24 apps on Google Play, 24 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
24Google Play
Modeled portfolio sum, revenue
$0 – $120KSum of 24 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
525.2K – 2.5MSum of 24 apps' 80% bands

Top Stella Joy Studio apps by modeled revenue

Top 10 Stella Joy Studio apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1SatisPuzzle: Tidy UpStella Joy StudioGoogle PlayCasual< $5K170.7K – 800.1KDetails
2Makeover Studio: Makeup GamesStella Joy StudioGoogle PlaySimulation< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
3Makeup ASMR: Makeover StoryStella Joy StudioGoogle PlaySimulation< $5K223.7K – 1MDetails
4Jigsaw Solitaire PuzzleStella Joy StudioGoogle PlayPuzzle< $5K38.3K – 188.4KDetails
5Beauty ASMR QuestStella Joy StudioGoogle PlaySimulation< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
6Bible Jigsaw SolitaireStella Joy StudioGoogle PlayPuzzle< $5K5.1K – 25KDetails
7Fruit Drop: Match PuzzleStella Joy StudioGoogle PlayPuzzle< $5K18K – 88.7KDetails
8Screw Art: Pixel Art GamesStella Joy StudioGoogle PlayPuzzle< $5K13.1K – 64.2KDetails
9My Perfect Home: Design GameStella Joy StudioGoogle PlayCasual< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
10Tap Away Art: Block PuzzleStella Joy StudioGoogle PlayPuzzle< $5K12.3K – 60.5KDetails

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not Stella Joy Studio's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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