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DEVELOPER · GOOGLE PLAY

Launchers World: app revenue & downloads

Launchers World publishes 70 apps on Google Play, 70 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Sep 24 – Oct 24, 2026Updated Store data as of

Apps published
70Google Play
Modeled portfolio sum, revenue
$0 – $350KSum of 70 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
52.2K – 576.6KSum of 70 apps' 80% bands

Top Launchers World apps by modeled revenue

Top 10 Launchers World apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
18.1 Metro Look Launcher 2022Launchers WorldGoogle PlayPersonalization< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
2High Style Launcher 2026Launchers WorldGoogle PlayPersonalization< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
3Hi-tech Circuit LauncherLaunchers WorldGoogle PlayPersonalization< $5K7.6K – 37.4KDetails
4Computer Launcher - win styleLaunchers WorldGoogle PlayPersonalization< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
5Innovative Launcher - AppLockLaunchers WorldGoogle PlayPersonalization< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
6Hi-tech Launcher 2023 -AppLockLaunchers WorldGoogle PlayPersonalization< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
7Unique Launcher - AppLockLaunchers WorldGoogle PlayPersonalization< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
8Hi-tech Themer Launcher 2024Launchers WorldGoogle PlayPersonalization< $5K14.5K – 71.5KDetails
9Futuristic Launcher - Lock AppLaunchers WorldGoogle PlayPersonalization< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details
10Revolutionary LauncherLaunchers WorldGoogle PlayPersonalization< $5K (period ending Oct 11, 2026)< 5K (period ending Oct 11, 2026)Details

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not Launchers World's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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