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DEVELOPER · GOOGLE PLAY

Homa: app revenue & downloads

Homa publishes 52 apps on Google Play, 52 of them listed here with AppGazers revenue and download estimates. Every figure is a worldwide model estimate with an 80% band, not reported revenue.

Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of

Apps published
52Google Play
Modeled portfolio sum, revenue
$1.3M – $8.1MSum of 52 apps' 80% bands; not company revenue
Modeled portfolio sum, downloads
3.5M – 16.2MSum of 52 apps' 80% bands

Top Homa apps by modeled revenue

Top 10 Homa apps by modeled revenue
#AppDeveloperStoreCategoryEst. revenue (80% band)Est. downloads (80% band)Report
1All in Hole: Black Hole GamesHomaGoogle PlayPuzzle$1.2M – $7.3M145.4K – 681.7KDetails
2Harvest King: Farm TD StrategyHomaGoogle PlayPuzzle$77.1K – $399.3K72.8K – 341.4KDetails
3Bullet Heroes: TD RPG ShooterHomaGoogle PlayAction$21.6K – $103.5K115.4K – 541.1KDetails
4Life Bubble - My Little PlanetHomaGoogle PlaySimulation$9.8K – $46.7K (Sep 24 – Oct 24, 2026)< 5K (Sep 24 – Oct 24, 2026)Details
5Weapon Master: Action Gun GameHomaGoogle PlayAction$5.8K – $14.7K188.6K – 883.7KDetails
6Fight For America: Country WarHomaGoogle PlayAction$5.7K – $14.6K (Sep 24 – Oct 24, 2026)159.2K – 746K (Sep 24 – Oct 24, 2026)Details
7Wall Brawl - Tower Defense TDHomaGoogle PlayStrategy$5.6K – $26.9K5.8K – 28.4KDetails
8Gas Station: Junkyard TycoonHomaGoogle PlayArcade$5.4K – $13.8K28.9K – 142KDetails
9Agent Hunt – Hitman ShooterHomaGoogle PlayAction$5.1K – $13K240.6K – 1.1MDetails
10Mini Monsters: カードゲームHomaGoogle PlayCasual$4.4K – $11.3K41.1K – 202KDetails

About the portfolio sum

The portfolio sum adds the low (P10) and high (P90) ends of each listed app's 80% band for its recorded estimate period. It is a modeled sum of gross in-app spend on Google Play, not Homa's company revenue: it leaves out ads, web sales, other stores and profit, and the sum of the bands is wider than an 80% band of the total.

Top grossing apps · Most popular apps and how much they make

How these estimates work

Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.

Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.

Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.

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