APP REVENUE & DOWNLOADS · GOOGLE PLAY
37 Mobile Games · Role Playing
How much does Battle Through the Heavens 2D make? Revenue & downloads (Oct 1 – Oct 31, 2026)
AppGazers estimates Battle Through the Heavens 2D grossed $4.6K – $22.2K from in-app purchases and subscriptions on Google Play for Oct 1 – Oct 31, 2026, with < 5K downloads. Both figures are worldwide model estimates with an 80% band. Google Play lists 100K+ lifetime installs.
Estimates: recorded period: Oct 1 – Oct 31, 2026Updated Store data as of
- Est. revenue, Oct 1 – Oct 31, 2026
- $4.6K – $22.2KGross in-app spend, 80% band
- Est. downloads, Oct 1 – Oct 31, 2026
- < 5KWorldwide, 80% band
- Store rating
- 4.7 ★6,181 ratings
- Lifetime installs (Google Play)
- 100K+Store install tier
- Released
- Apr 19, 2025Google Play
Top grossing peers in Role Playing
- Zenless Zone Zero (Google Play): $4.5M – $28.1M est. revenue
- RAID: Shadow Legends (Google Play): $3.6M – $22.6M est. revenue
- 제우스: 오만의 신 (Google Play): $2.7M – $16.7M est. revenue
- Avatar World ® (Google Play): $1.5M – $9.3M est. revenue
- Fate/Grand Order (Google Play): $2.3M – $14.5M est. revenue
- SOL: enchant (Google Play): $2.1M – $13.2M est. revenue
- Hero Wars: Alliance (Google Play): $1M – $6.5M est. revenue
- 리니지M (Google Play): $1.7M – $10.3M est. revenue
Most popular mobile games and how much they make · Trending apps right now
Apps similar to Battle Through the Heavens 2D
- Heroes Awaken: Idle RPG (Google Play): $4.6K – $22.1K est. revenue
- Ninja Master: A Shinobi Saga (Google Play): < $5K est. revenue
- Heroknight Go! (Google Play): < $5K est. revenue
- Tower And Swords (Google Play): < $5K est. revenue
- Devil Slayer (Google Play): $6K – $28.9K est. revenue
- Ancient Relic (Google Play): $7.3K – $35.1K est. revenue
- Path of Destiny: Fantasy MMO (Google Play): $6.3K – $30K est. revenue
- World of Kungfu: Dragon&Eagle (Google Play): $5.1K – $24.2K est. revenue
How these estimates work
Revenue is modeled gross in-app spend (in-app purchases and subscriptions, in US dollars) for the recorded estimate period. Recent estimates cover a rolling 30-day interval; older estimates may cover a calendar month. A missing start date is not inferred. It excludes advertising revenue, web sales and net profit. Downloads are modeled for the same recorded period. Both are worldwide model estimates from public App Store and Google Play signals, not reported figures and not country-level numbers.
Every figure is an 80% band (P10 to P90): the model expects the true value to fall inside it most of the time. Apps below roughly 5K per estimate period show as “< 5K”, and a figure the model did not produce shows as “Not estimated”, never as zero.
Read more on the AppGazers data limits page, or look up any app in the free app revenue estimator and app download estimator, and check a keyword in the keyword difficulty checker.
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Frequently asked questions
How much does Battle Through the Heavens 2D make a month?
AppGazers estimates Battle Through the Heavens 2D grossed $4.6K – $22.2K in in-app purchases and subscriptions on Google Play for Oct 1 – Oct 31, 2026 (80% band). This is a model estimate, not reported revenue, and it excludes ads, web sales and profit.
How many downloads does Battle Through the Heavens 2D have?
Google Play lists Battle Through the Heavens 2D at 100K+ lifetime installs (the store's install tier): every install since release, not a monthly figure.
How many downloads does Battle Through the Heavens 2D get?
AppGazers estimates Battle Through the Heavens 2D got < 5K downloads on Google Play for Oct 1 – Oct 31, 2026 (80% band, worldwide): new downloads in the period, as a model estimate.
Is Battle Through the Heavens 2D free to use?
Yes. Battle Through the Heavens 2D is free to download on Google Play and offers in-app purchases.